2. Beginning with the mobile screen is always a better option
It is not the matter of our attention whether we are developing wireframes, mock-ups or prototype of a product, initialising the developing process with the basic mobile-first approach is a general best practice for responsive designing.
Beginning with the smallest possible version and then adding up the forces to form the desired product is what demands an effective outcome.
The motive to design with full freedom that includes adding up every possible minor or major component without any restriction and then trimming out only the desired part is what can be considered as a smart approach. It can help the user to backtrack the designing process of the interface product. Mobile app ui design is something that can be first taken into consideration.
3. Use of compatible wireframing and prototyping tools
Mockups act as an intermediate between the laying of an effective wireframe before head and the relevant prototype formation after head. Designers generally prefer using software made considering visuals rather than designing. It, enable, the designers with more options to designing but can cause serious complications while transferring them into prototype software.
Such tools which let the designer integrate Photoshop and sketch documents and thus creating some wonderful results which are as simple as dragging and dropping are recommended to take in the use. This lets you turn impressive visual documents to high fidelity prototypes.
4. Stick back to your chosen UI design software
There always arise a debate that whether the sketch maker or the photoshop is better. It will be really unfair to mention only one out of it. The preference generally differs on the taste of the designer. Sketch tool offers more design features while photoshop has more advanced visualisation capabilities.
5. Try to learn from other successes of visual projects
It is better said that learning process sometimes needs simple observation. Observing other sites renowned for their visuals and trying to find out what good they put into it can help the developers form into something mind-blowing product.
6. Removing unnecessary elements can surely optimise the interface
If the contents are not important from the UX point of view, getting rid out of it is the best option. The extra elements not only dilute the major element of the context but also distracts the user from their objective.
Keeping the elements to the minimum is advised as the best practice. These least elements will be your most important contents.
Summing up things, it provides the user with an amazing experience and let you utilise the most out of the technology. Creating more compatible interfaces has brought technology and human close to each other.
Sunny Chawla is a Marketing Manager at AIS Technolabs. Web-design Development Company, helping global businesses to grow using Mobile App UI Design. He would love to share thoughts on Android & Iphone App Development Services, Digital marketing etc.